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User Retention: Sustaining Growth

Acquisition is vanity; retention is sanity. It doesn't matter if you get a million downloads if they all delete the app in 5 minutes. User Retention measures who sticks around. We look at Day 1, Day 7, and Day 30 stats.

If Day 1 retention is low, your first impression sucks. If Day 30 is low, your game has no depth. To fix this, we use push notifications, daily rewards, and events. As a growth-focused game developer in Sydney, Supportsoft optimizes the "First Time User Experience" (FTUE) to hook players fast and keep them coming back for months.

Game Development